Tap Soccer is a bottlecap soccer game for Android, developed using the AndEngine framework and Box2D. The game has a lot of different caps to choose, a few football fields and different weather conditions that alter the gameplay. I personally love the space scenary, where there is almost no friction! The AI of the CPU has three different difficulties, and it was quite challenging to develop due to the physical nature of the game. It was my first videogame for mobile devices, and also my first published game.
Tasks I did during the development of the game:
- Gameplay programming
- AI design and programming
Awards:
- 1st Prize Mobigame 2012 (Android), Universidad de Alcalá
Link to Google Play: https://play.google.com/store/apps/details?id=tap.soccer